Highlights

Description

FreeCell is a solitaire card game featured in Windows since the 90s. The rules are simple and most of the deals are solvable, even if it takes countless retry.

Technology used:

  • Casio BASIC for the original version FREECELL.G1M
  • Deno 2
  • React 19
  • Vite 6
  • TypeScript

Pixel Playing Cards by yaomon

Context

After creating a few common games on a Casio calculator (Tic-tac-toe, Snake, 2x2 Tetris, Tap Taupe and Power 4), I wanted to create a more complex game.

Since a Casio calculator’s screen is only 128x64 binary pixels, displaying 52 cards is no easy task. Each card has a binary representation: 2 pixels for the family and 4 pixels for the value. Furthermore, to facilitate development with limited resources, the game state is read on the screen. As such, a pixel in the top right corner indicates if a card is present or not.

Binary representation doesn’t make it easy to finish a game. However, if you have an hour, it’s entirely possible.

Five years later, I adapted it in vanilla JavaScript to show it without requiring a calculator. A year later, I remade it with React for a new feature: side-by-side comparison with real cards.

Overview

Casio DisplayCard Display
blumiere(#FF0000,exp(-abs(cos(x)-y)))